Video Game Designer

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AVG. SALARY

$73,040

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EDUCATION

Bachelor's degree

What To Learn

High School

Suggested Steps to Prepare for a Video Game Designer Career (Grades 6-12)

Check out the recommended classes, activities and skills below for each grade level. These recommendations are very general -- discuss your specific course plan with your school counselors and teachers.

AI-assisted and curriculum-reviewed guidance. Talk with your counselor or teacher about your specific plan.
Grades 6-8

Helpful Classes

  • Art
  • Communication
  • Technology
  • Social Studies

Things to Try

  • Create a poster, scene, story, song, or short video that communicates one clear idea, Compare how color, sound, wording, or layout changes the audience reaction, Practice revising your work after feedback and explaining your creative choices, Interview a video game designer about ideas, practice, and finishing projects

Focus Skills

  • Creativity
  • Observation
  • Communication
  • Editing
  • Organization

Helpful Classes

  • Art or Media Arts
  • English
  • Computer Applications
  • History
  • Design

Recommended Learning Areas

  • design principles
  • creative tools
  • portfolio development
  • visual communication
  • production workflow

Things to Try

  • Join art, media, music, theater, writing, or broadcasting activities and build a small portfolio, Create a draft, edit it, and explain how the revisions improved the final result, Observe how creative teams use planning, timing, and technical tools to produce work, Shadow a video game designer or creative worker to see how concepts become finished pieces

Focus Skills

  • Creativity
  • Observation
  • Communication
  • Editing
  • Organization

Helpful Classes

  • Graphic Design or Media Arts
  • English
  • Digital Media
  • History
  • Algebra

Recommended Learning Areas

  • design principles
  • creative tools
  • portfolio development
  • visual communication
  • production workflow

Things to Try

  • Complete a project using design, storytelling, performance, or media production tools, Compare styles, audiences, or formats and explain which approach fits the goal best, Practice using feedback, storyboards, shot lists, rehearsal notes, or editing checklists, Create work for a real audience such as a club, school event, or community project

Focus Skills

  • Creativity
  • Observation
  • Communication
  • Editing
  • Organization

Helpful Classes

  • Digital Media
  • Graphic Design or Creative Writing
  • Art
  • Audio/Video Production
  • English

Recommended Learning Areas

  • design principles
  • creative tools
  • portfolio development
  • visual communication
  • production workflow

Things to Try

  • Build a portfolio with drafts, revisions, finished work, and notes on your process, Collaborate on a production, publication, performance, or design project with clear roles, Practice meeting deadlines, editing carefully, and presenting your work professionally, Interview professionals about workflow, critique, and client or audience expectations

Focus Skills

  • Creativity
  • Observation
  • Communication
  • Editing
  • Organization

Helpful Classes

  • Portfolio Development
  • Media Arts
  • English Composition
  • Marketing
  • Art or Design

Recommended Learning Areas

  • design principles
  • creative tools
  • portfolio development
  • visual communication
  • production workflow

Things to Try

  • Complete a capstone tied to design, media, writing, performance, or production, Build a portfolio that shows concept development, revision, and final presentation, Compare pathways in design, media, performance, writing, editing, and production support, Practice pitching ideas, taking critique, and managing creative projects

Focus Skills

  • Creativity
  • Observation
  • Communication
  • Editing
  • Organization

Education Level

Education training and experience are required at different levels for success in different occupations.

Bachelor's degree

Educational requirements for digital designers range from a high school diploma to a bachelor’s degree. Employers may prefer to hire candidates who have a bachelor’s degree in a field such as web design, digital design, or graphic arts.

Insider Info

Additional Information

A university education in computer science is one way to start your career. "The best way to get a job designing computer games is to go to a good university and study computer science," says game designer Naomi Kokubo. "You can't beat that."

Almost every university or college in the United States offers courses in computer science.

However, a university education isn't always required. "Anyone could be a game designer if they wanted to," says Kokubo. "The hard part is finding a job. With a computer science degree under your belt, you can probably get a job at a game company and work your way into a design position."

Contrary to common belief, "quite a few games require a strong aptitude for math," says game designer John Cooper. "Any polygon-based game requires a very good understanding of trigonometry and geometry. A good understanding of math is a key element to success."

Game designer Rick Marazzani says most people can learn how to operate computers; he believes creativity is the most important part of your education. "Nurture your knowledge and creativity," he says. "Be sure to read voraciously, and gain a broad-based liberal arts education in life and at university."

The general consensus is that the broader your education is, the more prepared you will be for the job. Because designing computer games involves so much creativity, arts and applied arts are very beneficial. Almost any subject can be applied to this career.

Fine arts can make your game beautiful (or not, depending on the game). History can provide plots and stories, while philosophy can help with the themes and ideas. Psychology can give you inspiration for your characters.